D&D REAVERS OF HARKENWOLD PDF

It’s the best WotC offering to date and IMO one of the best official D&D modules of any edition. However, that’s not a very high bar for the most. The Reavers of Harkenwold adventure is, in a word, excellent. There is plenty of information in Reavers of Harkenwold for a party that loves . I also later wrote about that particular adventure on the D&D message boards. Hello everyone, planning to run Reavers of Harkenwold adventure and want to hear your thoughts about it, is it good, is it bad, how you ran it.

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Join Date Aug Posts Encounters don’t take an hour, but with settling in and RP, that is a good rule to start with the go ahead and adjust it as needed in future sessions. My players were a level above the recommended range for the adventure, so I mostly left the numbers alone higher-level PCs, but fewer of them than recommendedand it worked out okay. This format had its pros and cons, but despite its eventual abandonment, the format appears to have wrestled the creative juices out of the designers at the time or perhaps in spite of it.

If you want, I’ll email what I had. The order that they ran into the encounters was:. Think of the Roman Legionnaires.

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Ive sent you a PM. Log in or sign up in seconds. I was not sure what level would be appropriate for each part. Posting Quick Reply – Please Wait. Great guy, great store!

That’s what I planned to do was just use similar monsters from the MM.

Review: Reavers of Harkenwold | Online Dungeon Master

Since I had already allowed stunning, I only had to deal with what to do once they saved. Also what tips for running it in 5th?

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My PCs prefer to get into fights and kill bad guys, and this adventure worked just fine for them, too. I ended up with just converting the first book The Iron Circle.

I figured I could go from level 2 to 8 in the adventures. Filters It is recommended that you go into your preferences and increase your displayed links to The back story and information about all of the people and places is really well presented, and I think DMs can find a lot to harjenwold use of.

The loot is easy to customize, and there is a decent mix of encounters, skill challenges, and potential quest XP. Haven’t had the chance to run it again, but I’d like to. You could probably run the Keep on the Shadowfell adventure, throwing out the parts that are completely tangential.

I harkenaold some suggestions for improving the fun of the Giant Frogs.

Review: Reavers of Harkenwold

A rebel resistance has sprung up and haroenwold up to the PCs to help liberate the Duchy. Reavers Of Harkenwold self. So when you read off of adventures, you have to create the hooks and connections between the encounters? Email Facebook Twitter Google. I removed the traps and one of the monsters from that battle and it was STILL too hard the players retreated and came back the next day with an elf ally.

Originally Posted by ShogunAssassin. Meet the new boss. The party retreated the first time and got a Woodsinger Elf to help them the second time I made up a simple companion character E4: Not only is it non-linear, but there is room to drop in side-quests or whatever other ideas on might have to fill it out for your group.

This includes art commissions, modules, maps, podcasts, streams, etc, reeavers you are charging for them or not. Guess I will try to adapt another adventure as an intro, harkenwoold take something from KotS. Hello everyone, planning to run Reavers of Harkenwold adventure and want to hear your thoughts about it, is it good, is it bad, how you ran it, should I run it? Session One Online Dungeon Master. Thanks for your suggestions. Second, allow other characters who hit the Giant Frog to choose to grant the swallowed creature a saving throw instead of dealing damage to the Giant Frog imagine that they punch the Frog in the gut and cause him to lose his swallowed prey.

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Liberating the underground lair for the elves D4 again: Do not attempt to call anyone out. Originally Posted by MrHotter. Also note our banned subjects list. The Battle of Albridge Nazin fled when his minions dropped, and just barely got away, even with his action point Some role-playing to visit Old Kellar in Harken to learn about the Keep, then back to Albridge to talk to Dar Gremath about plans, then back to Harken for the infiltration K1: I have reaevrs notes, but as I said every proper noun is changed.

The PCs decided to pretend that one of the PCs was the sister of a Harkenwolder who had joined the Iron Circle and died in the Battle of Albridge, and she had been sent to collect his personal effects from his barracks. Want to add to the discussion? It’s definitely one of the better written pre-made adventures for 4e, and I remember it being pretty popular on EN world a while back.