Savant & Sorcerer is a sourcebook for Exalted First Edition. Contents[show] Summary From the White Wolf Catalog: The Ancient Secrets of. Items 1 – 42 of 42 Exalted savant sorcerer pdfExalted savant sorcerer pdf Exalted savant sorcerer pdf. The Book of 3 Circles was arguably the best supplement Exalted had, certainly the best softcover IMHO. And Savant & Sorcerer blows it out of.
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Thus, when this book came out, I was excited.
Most of this book is just exactly like “The Book of Three Circles”. So, unfortunately, this leaves us with sorcerous schools that feel flavourless and unnecessary.
They did do an excellent job on rebalancing and rewriting the spells themselves thank goodness, since we’ve had what, two years of playtesting since then? There are only two really new things in this book.
One is the new Artifact creation rules, which are pretty good if even more badly edited than usual — I found at least one sentence that directly contradicts itself twice.
I have a couple of issues with these, not least of which is the fact that an Artifact szvant was made using an exotic component is apparently lower level not only for the purposes of construction but also for the purposes of character generation so when you’re giving your character a Daiklave of Conquest, you can up and sqvant, “Hey, my Daiklave of Conquest required the dying breaths of seventy god-kings in its construction, so it’s lower than level 5!
Exalted Savant and Sorcerer White Wolf WW | eBay
These, however, can be fixed with a little common sense. I was disappointed in this section because the writers chose to basically ignore Manses aside from some notes on how to reshape Demesnes and rules on building Manses themselves — more revamped “Three Circles” fare ; however, this, too, was easily fixable, [ shameless plug ] this time by my own ingenious Manse creation systemwhich you should comment on.
The best part of this book by far was the new section on demon-summoning. Typical Rebecca Borgstrom work, it’s extremely well written and really quite incredible in conception, even if some of the flavour text reminds me of something written by Hunter S.
It goes into detail on why, exactly, it’s dangerous to have demons around even if they’re perfectly bound, and why you have to make some concessions to a demon’s nature when forcing it to perform tasks.
This section went a ways towards fixing demon-summoning for me.
Previously, I was always vaguely irritated with demon-summoning in “Exalted”, but couldn’t put my finger on why; now I know that it’s because it just wasn’t dangerous, interesting or just plain mystical enough. In short, if the above things — savvant spells, expanded Artifact creation rules, and demon-summoning that’s actually cool — are something you want in your chronicle, you should look into “Savant and Sorcerer”.
However, if you’ve been playing this game for a long time, chances are you already fixed the spells you had a problem with and made your own houserules to deal with Artifact creation if you needed them. Sorcersr, you can get a good enough impression of the new demon-summoning rules by flipping through this book at Borders to use them in play. But sorcerfr a close enough call that you should check it out and judge for yourself.
Oh, and if you somehow managed to miss “The Book of Three Circles” completely, then you should absolutely buy this book. I wouldn’t go so far as to say it’s indispensable, but if you want to do anything remotely comprehensive with sorcery or artifacts, you should read it at least once.
Honestly, I disagree about the demon-summoning. In my experience, players have a natural unwillingness to summon demons no matter what, because they’ve been exposed to game after game where summoning a demon will automatically turn on you, mark you as a villain, and guarantee a death which you obviously deserve for summoning a demon in the first place. I like the moral ambiguity of it.
I found the idea in Exalted that summoning demons is commonplace and fairly safe and acceptable compared to elemental summoning refreshing. The demon-summoning rules run the risk of turning it back into a guaranteed Storyteller hosejob, and I probably wouldn’t use them, or would make it less dangerous while trying to keep the same creepy psychodrama Borgstrom’s rules suggest without the inevitable ruin.
I haven’t tried them in play yet, so I could really be misreading the rules. Just a humble opinion. That said, though, they are very well written and interesting. From Exalted – Unofficial Wiki. Retrieved from ” http: Personal tools Create account Log in.